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Velvet Assassin
Posted by Beavis, 75 days ago
  Velvet Assassin
  Articles | FAQ | Achievements | Files | Media | Video | Cheats | Boards | Buy Now

 

E: Velvet Assassin™
PLATFORM: Xbox 360 & PC
DEVELOPER: Replay Studios
GENRE: Stealth-Action
RELEASE DATE: Early 2009


Velvet Assassin is the sumptuous new stealth-action game set to deliver a breath of fresh air into the
genre and up the stakes for World War II games. Players take control of British secret agent Violette
Summer, a beautiful spy deep behind enemy lines with no support or official backing from the British
Government. Intense stealth-action gameplay with a startling real-time lighting system and surreal visuals combine to produce an incredible gaming experience. Velvet Assassin is set to challenge gamers to win the war from the shadows come early 2009.


ENVIRONMENTS
Set across war torn Europe, Velvet Assassin takes players scarily deep behind enemy lines. From
places such as Warsaw, Poland, which during WWII saw one of the most brutal invasions in modern
history, through to occupied France, players will experience a variety of environments to test their skills to the very limit. With the beauty of the environments contrasted by the intensity of being behind enemy lines, players will have to work with the shadows to avoid detection.


Replay Studios have taken the upmost care and attention in making the surroundings as historically
accurate as possible, portraying the horrific events which took place in these locations during World War
II and creating an authentic historically-inspired protagonist.


LEVEL EXAMPLES
Below we give two examples of some of the levels in Velvet Assassin
The Lost begins at sunrise in deepest Nazi controlled France on an autumnal day, bringing with it long
shadows offering the element of surprise. With plenty of potential coverings scattered around, along with autumnal trees and bushes providing further excellent cover from detection, players will have to take care not to make too much noise crossing the dried leaves and twigs that layer the floor. If successful in avoiding capture by the SS guards, players will then have to secretly enter the grim and poorly lit Maginot Line bunker system set deep in the hills and mountains of the French border.
Once inside the bunker, lighting is controlled by intense lamps and dodgy electric ceiling lights in certain
rooms. This is where sneaking becomes extremely important as players will have nowhere to run if the
alarm goes off. Working through the bunker system the claustrophobic and dirty conditions that soldiers
lived through on a daily basis can become all too real.


The Third Man brings with it three separate sections involving three distinct environments. During one
mission Violette works her way through a sewers system and reappears in daylight in the middle of the
Warsaw Ghetto. At this point the historical accuracy that Replay Studios invested so much time in
becomes very apparent, from abandoned belongings in the street and executions of families in broad
daylight, to gun flashes in the windows of homes as soldiers search for people hiding in the walls, the
brutality of what happened soon hits home.
With this mission players lose the cover of darkness and have to be especially careful when sneaking
around, remaining observant at all times for any potential cover. As Violette progresses the brutality and
the nature of what happened here really is unique to Velvet Assassin.
Velvet Assassin will be released for Xbox 360 and PC in early 2009. For more information about Velvet
Assassin please visit www.velvetassassin.com. For more information about Replay Studios please visit
www.replaystudios.com.


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